13 - 15 September 2005, Olympia, London, United Kingdom
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Conference programme       


Day One Tuesday 13th September 2005
Day Two Wednesday 14th September 2005
Day Three Thursday 15th September 2005

last modified: 01/09/2006 00:27:30 (GMT)

Day One Tuesday 13th September 2005
08.50Chairman’s opening remarks
 
CREATING IRRESISTABLE CONTENT
09.00Keynote address: targeting the mobile content economy
  • The revolutionised business model for mobile content
  • How is the multimedia value chain structured?
  • How does the ability to target different consumer markets impact on content creation?
  • Different markets for mobile content – who are the players?
  • Immersing your brand in mobile in content
 
Brad Duea, President,
Napster

Brad Duea defines the strategic direction of the Napster service and the opportunities offered by mobile content.
 


09.35Keynote address: living wireless – the ultimate in pervasive communication
  • Making the entertainment industry listen to its consumers
  • Giving content vitality – creating media that fires the imagination
  • Widening the distribution universe for your content
  • Creating content that resonates with consumers
  • Inspiring your audience and giving your brand vigour
 
Chris Thomas, CEO,
Proximity

The world’s 3rd largest advertising agency, BBDO discusses the astonishing potential of the mobile channel to become the most important medium for content and branding.
 


10.10Keynote address: developing the killer application for mobile content
  • The market for mobile content - unleashing the potential of mobile gaming
  • Understanding the mobile content value chain
  • The future of handset technology and mobile gaming platforms
  • Making life easier for developers and publishers
 
Gerard Wiener, Director & General Manager Nokia Games Business Program,
Nokia

10.45Keynote Q&A
 
10.55Coffee break
 
MUSIC ON THE MOVE
11.35Innovating to create desire for music content
  • What will be the key revenue generators for mobile music?
  • Delivering content direct from artists to consumers
  • Personalising with exclusive content, or previewing in advance
  • Contesting and other promotions such as pod– casts
 
Terry McBride, CEO (Manager of Avril Lavigne, Dido, The Stereophonics),
Nettwerk Productions

Manager for Coldplay, Avril Lavigne and Dido
 

12.05Panel session: creating and exploiting music for the mobile channel
  • How will mobile music effect publishing business models?
  • How does mobile fit into music company strategies?
  • What lessons for the music industry can be drawn from the experiences of the Internet?
  • Generating ancillary revenues through mobile music
 
Eric Mika, Managing Director,
Variety
John Ingham, Head of Content Acquisition,
O2
Brad Duea, President,
Napster
Terry McBride, CEO (Manager of Avril Lavigne, Dido, The Stereophonics),
Nettwerk Productions
Angel Gambino, Vice President Commercial Strategy and Digital Media,
MTV Networks Europe

12.35Making mobile music pay
  • Ensuring the long-term viability of mobile music – insuring against revenue leakage
  • How does the evolution of technology impact on the consumer?
  • Subscription services for mobile music
  • Focusing on services and quality before billing
 
Rio Caraeff, Vice President,
Universal Music

12.55Embracing new platforms for music radio
  • Innovative ways to bring 'the oldest medium' to a new audience
  • Revolutionising the reach of radio
  • Taking music radio to 3G
  • Stimulating listener interaction – the impact of visual radio
 
James Cridland, Head of New Media Strategic Development,
Virgin Radio

13.15Lunch
 
14.30Panel session: mobile P2P – a threat or a promise for music providers?
  • Monetising mobile P2P transactions
  • DRM challenges – preventing piracy and limiting P2P spread of content
  • More trusted than the Internet – the music industry view of mobile
  • The distribution models for music over mobile – streaming or MP3s
  • When will Napster on mobile become a reality?
  • Subscription models for P2P
  • Will file sharing affect the profitability of the mobile music market?
 
Steve Mayall, Director,
MusicAlly
Ted Cohen, Senior Vice President Digital Development and Distribution,
EMI
Tim Mitchell, Vice President,
Independent Online Distribution Alliance
Willms Buhse, Director Products & Marketing,
CoreMedia AG

15.00Panel session: the increasing worth of music artists as brands
  • Captivating the music audience – durability of mobile content
  • Ephemeral music acts – seizing the moment through mobile channels
  • The balancing act of exclusivity and exposure for music content
 
Steve Mayall, Director,
MusicAlly
Ian James, Managing Director,
Chrysalis Mobile Solutions
Mark Ghuneim, CEO,
Wiredset
Simon Wheeler, Head of New Media,
Beggars Group
Francis Keeling, Country Manager UK,
Universal Music Mobile

15.30Speed networking
A hit with singles across the world, you can now meet the key players in your industry, in a brief but fun environment. This is a great opportunity to get to know the senior executives in the mobile content industry and to exchange business cards with real industry drivers. Swift and efficient interaction that you can be confident will lead to lucrative, ongoing associations.
 
16.30Coffee break
 
ACCELERATING CONTENT UPTAKE THROUGH TECHNOLOGY
17.00Panel session: how mega–brands use content delivery platforms for successful mobile services
  • Using mobile content to complement existing channels and deepen customer relationships
  • Delivering high quality brand experience
  • Stimulating the growth with creative content
  • Delivering content through operator portals and off–portal
 
Moderator:
Matt Harris, CEO,
Volantis
Steven Trew, Head of Mobile,
Financial Times
Matthew Kershaw, Head of Interactive,
MTV Networks
Matt Jerwood, Head of Mobile & iDTV,
lastminute.com
Chris Windebank, Director Product Development & Mobile,
Disney
Alisa Bowen, Head of Reuters.co.uk,
Reuters

17.30Is 3G for the playground or for the office?
  • Services as the differentiator for 3G – stimulating consumer uptake
  • Ensuring seamless transition from 2G to 3G
  • The impact of 3G on mobile game design
  • The evolution of mobile games from novelty to entertainment
 
Jonathan Bill, Head of Content Category Management, Vodafone UK,
Vodafone

17.50Networking cocktail party
 
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Day Two Wednesday 14th September 2005
09.00Chairman’s opening remarks
 
John Burman, International General Manager and Executive Director,
The Hollywood Reporter

UNPLUGGING HOLLYWOOD
09.10Getting the bang for your mobile content buck
  • Broadcaster opportunities in mobile content
  • Expanding the relationships between TV and mobile
  • Enabling interactive TV though through mobile
  • The water cooler atmosphere – using mobile to create a participative environment
  • Licensing issues for mobile TV
 
Steve Nuttall, Director of Business Development,
BSkyB

09.40Panel session: utilising content for business
  • Conceiving content for business – is 3G for youth or can it be compelling for business users?
  • News content – a travelling companion for the business market
  • Extending beyond video calls – what are the killer apps for business users of mobile content?
  • Customised TV content – up-to-date news clips
 
Steven Trew, Head of Mobile,
Financial Times
Nick Wheeler, Managing Director Multimedia Content,
ITN
Richard Trumble, Director,
Dow Jones

10.30Coffee break
 
11.10 Made for mobile TV
  • Engaging the TV audience
  • Soaps and shorts – what TV content works on mobile?
  • Animated content – the most compelling form of video mobile content?
  • What do consumers want from mobile TV?
  • Advertising on mobile TV – is it possible on an already premium service?
 
Tanya Price, Head of Business Development,
BBC Broadcast Ltd

11.40Creating games, community, and entertainment
  • Overcoming challenges in making rich content for mobile
  • Defining content for a new platform – making games for N-Gage
  • Blurring the distinctions between the gaming device and the mobile phone
  • Enabling a gaming community through the mobile channel
 
Scott Foe, Senior Producer,
Nokia Games

12.00Streaming media – achieving live content over mobile
  • Audio and video entertainment channels
  • A richer array of relevant content – focusing on lifestyle content
  • Entertainment, news and sport – the prime opportunities for streaming content
  • Attaining TV quality through mobile video
 
Gunnar Garfors, Director of Mobile Services,
Norwegian Broadcast Company - NRK

12.30Lunch
 
14.00Case study: the naked truth – Naked News over mobile
  • 24/7 entertainment on the go
  • Combining news and entertainment
  • Loosening the ties to TV and PC – giving the consumer always on access
  • Enabling video content anywhere at any time
 
David Warga, Executive Producer,
Naked News

CREATING MONEY FROM MOBILE CONTENT
14.20Gaining competitive advantage through mobile content
  • Keeping your finger on the pulse - rolling out new content services in hours instead of weeks
  • Increasing revenue from non-voice services
  • Being flexible - reacting to customers demands for new content services
  • Managing content partner revenue streams

 
Graham Carey, Director of Product Marketing,
Portal
Charmaine Oak, Principal Designer, Charging & billing,
Orange
Doug Melbourne, Senior Product Marketing Manager,
Orange Multimedia Operations

14.40Facilitating the rapid delivery, discovery and control of mobile content
  • Shortening time to market of mobile content with transparent policy enforcement
  • Making mobile content delivery simple – alleviating the complexities and constraints
  • Increasing user personalisation and customer
    satisfaction
  • Realising new revenue opportunities from existing content services
 
Danny Kalish, CTO,
Unipier

15.00Content acquisition – finding the right content
  • Developing compelling content exclusively for mobile
  • Market analysis – who is using content, and how?
  • Getting linked to the right brands
  • Working with a narrow brand profile, but a wide spread of content
 
Olivier Laury, Director of Content, Services, Mobile Multimedia & i-mode,
Bouygues Telecom

15.30Coffee break
 
16.00Panel session: combining the operator, partners and unaffiliated content providers
  • Moving away from an operator centric content distribution model
  • The changing business model of mobile music – are operators becoming distributors?
  • The exponential growth of mobile content graphics, games and ringtones
  • The critical nature of interoperability for consumers
 
Franz Jachim, VP Content Services,
QPASS
Del Dias, Head of Mobile,
Ministry of Sound
Richard Sedgewick, Managing Director, EMEA,
Motricity

16.40Defining taste & personalisation for mobile – the most compelling and lucrative market for content
  • Producing focused and localised content – giving consumers something personal
  • Fuelling the consumers desire to display their personal sense of style
  • Extending the attraction beyond the youth market to more mature segments
  • Moving from free content for marketing to paid download and subscription services
 
Stefan Blom, Head of Products and Services,
3 Scandinavia

17.00Case study: the Asian experience of mobile content, why it has been so successful
  • What can be learnt from the advanced Japanese, Korean and South East Asian mobile markets?
  • Extending the culture of paid for content on mobile
  • Maintaining consumer excitement – how to stop the novelty wearing off
 
Henry Yeh, CTO,
Com2Us

17.40Close of conference
 
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Day Three Thursday 15th September 2005
09.00Chairman’s opening remarks
 
Ted Cohen, Senior Vice President Digital Development and Distribution,
EMI

BUILDING BRAND AUTHENTICITY FOR MOBILE
09.10Keynote address: reinventing branded entertainment
  • Ownership and brand value
  • How do music and branding interact?
  • Enable consumers to brand their phones with your brand
  • Sidestepping operator portals – getting straight to market
  • Building brand power through content, products and celebrities
 
Eric Korte, Vice President Music Director,
Saatchi & Saatchi

REACHING OUT TO YOUTH
09.40Panel session: how to exploit the massive youth market through mobile channels
  • The impact of mobile content of teen perception of brands
  • What’s the best way to get your message across – event promotion, viral marketing, stealth marketing?
  • Making content affordable to teen budgets
  • Reaching teens through alternative marketing channels
  • Getting a hold on the video game generation
 
Moderator:
Eric Mika, Managing Director,
Variety
Alistair Gosling, CEO,
Extreme Group
Arne Rees, Head of Strategy and Partnerships,
UEFA
Shawn Conahan, CEO,
Intercasting
Graham Thomas, Vice President, Content Services,
T-Mobile

10.25Live youth focus group

Understand how to exploit the most slippery market available – the teens. The fickle youth market is a less entrenched consumer base and content strategies have to match the fluid and transient appeal of content.

Mobile Content World brings together a group of your core market – to help you understand what are the draws for them in mobile content, and what are the turn offs. Can you afford not to listen to such a key demographic?

  • How does the youth market use content?
  • What brands attract them?
  • Keeping your finger on the pulse of youth culture
  • How do they want to pay for content?
  • The appeal of celebrity content
 
11.10Coffee break
 
11.40Branding and mobile content – developing brand stickiness
  • Customer ownership – how are mobile branding strategies evolving?
  • User interaction with branded content
  • Drafting from an external marketing programme
  • Retaining consumers interest in content
  • Creating high profile digital brands
 
Mark Boyd, Director of Content,
BBH

12.10A Cingular case study: how the largest GSM carrier in the U.S. generated $1 million in one day from mobile content
  • Creating new revenue streams for mobile content
  • Lessons learned: best practices in unifying delivery of content
  • New methods to generate additional consumption by new and existing wireless customers
  • Delivering the right mobile content to the right consumers at the right time
  • Aligning goals of content providers and operators with consumer expectations
 
Jud Bowman, CTO,
Motricity

12.30Case study with operator: changing the rules - exclusive America’s Cup content
  • Enable operators to generate revenues with content-rich new media
  • Combine technological know-how with exciting content
  • Create an ecosystem to host mobile end-user services
 
Jean Marc Perera, Vice President New Media Business Development,
Alcatel

12.50Lunch
 
14.10No business without show business – the impact of entertainment on the mobile content economy
  • Evaluating the growing ascendancy of big brands in the content sphere
  • The transformation of the entertainment industry through mobile content
  • Are consumers prepared to pay more?
  • Evolving a compelling mobile content strategy
  • From content creation to reaching the end user
 
Manish Jha, Senior Vice President,
ESPN Mobile

14.40The adult opportunity – monetising mobile media
  • Marketing adult mobile content
  • Taking advantage of the revenue potential of adult content
  • Where is the demand for adult content coming from?
  • What innovations will fuel growth?
 
Victor Penev, Vice President Playboy Online,
Playboy Enterprises International

15.00Panel session: getting direct to the consumer
  • A new channel for branded content
  • Developing an enticing browse and buy experience for the consumer
  • Exploiting a vital new media channel – extending the reach of the brand
  • Raising brand awareness with the youth market
  • Expanding your presence outside operator portals
  • New forms of interactivity to delight users
 
Moderator:
Ray Anderson, CEO,
Bango
Giles Richter, CEO,
Mowave - Maxim Mobile
Stuart Lambert, Head of Mobile,
Graphico New Media - Ann Summers
Mark Krendel, Head of New Media,
Polydor

15.30Coffee break
 
GAMING – PAY TO PLAY
16.00Panel session: community oriented gaming
  • Player–to–player communications, player profiles, game information, player matching and leader boards
  • Multiplayer – enabling the person to person experience
  • Subscription models for networked gaming
  • Mobile tournaments – the opportunities for championship gaming. Person to person and person to machine
  • Building a bond between players – create community loyalty
 
Stuart O'Brien, Special Projects Editor,
Mobile Entertainment
Julian Hardy, Executive Vice President,
Sennari
John Brimacombe, President,
MFORMA
John Cahill, Director , Games Operations,
Yahoo! Games

16.40Panel session: merging the worlds of gaming and movies
  • Leveraging movie content through mobile games
  • What will be the changes in games penetration and user demographics?
  • The effect of the roll out of 3G on gaming
  • Interactivity and massive multiplayer – adding depth of experience to mobile
    gaming
  • Will mobile gaming generate more revenue than ringtones?
 
Stuart O'Brien, Special Projects Editor,
Mobile Entertainment
Matthew Bellows, Vice President Marketing,
Floodgate
John Batter, Vice President and General Manager,
EA Mobile
Javier Ferreira, Vice President Marketing,
JAMDAT
Leighton Webb, Vice President, Wireless Entertainment,
Fox Mobile Entertainment

17.20Panel session: mobile gaming – enlivening a franchise
  • Presentation and consumer demographics – who are the players?
  • Mobile games as an effective advertising tool
  • Hollywood and mobile games – leveraging a franchise through mobile games
  • Video and the impact of 3D technology for mobile
  • Merging the worlds of gaming and movies
 
Stuart Kemp, UK Bureau Chief,
Hollywood Reporter
Adam Flick, Chief Marketing Officer,
Airborne Entertainment
Ric Williams, Head of Marketing,
Eidos

18.00Close of conference
 

Media partners
   


Industry News courtesy of Totaltelecom
AARP announces flexible mobile plans   19 Aug 2008
China Techfaith swings to profit; appoints new execs   19 Aug 2008
Alcatel-Lucent gets antitrust OK for Motive buy   19 Aug 2008
Bouygues Telecom to offer Internet from September   19 Aug 2008
Google will offer services for bloggers   19 Aug 2008
Casio to supply mobile handsets to Softbank   19 Aug 2008
Hutchison Telecom 1H net falls on smaller one-off gain   19 Aug 2008
Czech operators to join forces on mobile TV   19 Aug 2008
Retailers sell to teens in virtual worlds   19 Aug 2008
Google calls on public to back opening TV white space   19 Aug 2008
DTAC may beat 2008 revenue forecast, eyes 3G launch   19 Aug 2008
Qwest reaches agreement with unions, avoids strike   18 Aug 2008
Ex-Google, Microsoft veterans raise money for debut fund   18 Aug 2008
Jordan's Telecom revenues rise 5.7%   18 Aug 2008
Zain: $4.5bn capital increase available August 17   18 Aug 2008
Contact the editor: Anne Morris More news >

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